Controlling Properties

Use timeline properties to create dynamic track elements like launches and hills.

Launch and Hill Launch and hill created with timeline properties

Creating a Launch (Velocity Control)

Add smooth acceleration to your track with velocity overrides.

Setup Launch Section

  1. Select the Geometric Section node
  2. Timeline Outliner shows available properties on the left
  3. Add PropertyFixed Velocity
  4. Increase Duration - Drag ruler end or adjust node input

Add Velocity Keyframes

  1. Set Starting Speed - Click keyframe button, enter 0.1 m/s at time 0
  2. Set Launch Speed - Add keyframe near section end with 30 m/s
  3. View Curve - Toggle Curve View button to see acceleration curve

Creating a Hill (Normal Force Control)

Shape track elevation using normal force values.

Setup Hill Section

  1. Select the Force Section node
  2. Increase Duration as needed

Add Force Keyframes

Time Normal Force Effect
0s Default Transition from previous section
1s 3.5G Pull up (creates hill)
2s 0G Weightless (airtime)

Result

Creates a hill with airtime - riders experience strong downward force, then weightlessness.


Next: Getting Started - Lift Hill


← Back to Documentation